About This GameDon’t Starve is an uncompromising wilderness survival game full of science and magic.You play as Wilson, an intrepid Gentleman Scientist who has been trapped by a demon and transported to a mysterious wilderness world. Wilson must learn to exploit his environment and its inhabitants if he ever hopes to escape and find his way back home. Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land. Key Features:
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Weekly Patch 51: Recursion:
Community Fanart. Weekly Patch 52: Release Date & Price Increase:
Hello everyone, This week's patch brings further visual polish and improvements to controller support while we continue work on Steam Trading Cards and Workshop support. We also have some announcements!
Release Date. Slay the Spire is Out Now on PS4!:
Rejoice!. Weekly Patch 53: Blizzard:
Happy holidays! While things are slower due to winter festivities and gatherings, we're pushing ahead with bug fixes and visual improvements! Steam Workshop support is almost ready but we're taking a few days off for the holidays. The next patch will be on January 3, 2019. As a reminder, there will be a price increase after the current Winter Sale as detailed in last week's patch. Beaaaaam
Community Fan Art. Weekly Patch 41: Chill:
Weekly Patch 41: Chill Hello hello, This week brings in 7 new relics, bug fixes, and some more sounds while we make progress towards full release!
Relics. Weekly Patch 48: Creative AI:
Happy Halloween (yesterday)! This week we mainly worked on the final content which is now being tested in the beta branch! However, various fixes and improvements while working on this has carried over as well.
Final Content. Weekly Patch 54: Loop:
Happy New Year! This week's patch brings Steam Workshop support, bug fixes, and a few touch-ups here and there.
Steam Workshop. Weekly Patch 43: Discovery:
Hello! We're introducing some new mods for the Daily Climb this week (and next week, too). There's also good progress going on other content which we're on track to get into beta sometime in October.
Daily Mods. Weekly Patch 55: Blur:
Hello! This week's patch brings Rich Presence support, VFX, bug fixes.
Full Release January 23. Weekly Patch 42: Reboot:
Hey everyone, Breaks are good. But patches are good, too! This patch brings in updates for our older low-res Power icons, additional SFX, and bug fixes.
Power Icon Updates
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